The system has some pretty incredible technology behind it, as well as a lot of developer love. When you play via Parsec, you circumvent the in-game netcode and are able to play the game “locally”, meaning the game’s netcode is never used. Since the networking is happening through Parsec and their system is built to create minimum latency, it is inherently preferable to delay-based netcode. Second, since the game believes you are playing locally, bad netcode does not matter. It’s comparable to how you would stream a game via Google Stadia: the game itself is elsewhere, you’re simply accessing it. Since the client is streaming the host’s PC, they do not need their own copy of the game. First, only the host needs to actually own the game. One PC acts as the host system, streaming its activity and programs to a receiving PC, referred to as a client.īecause you’re sharing your PC with a separate entity, the game you’re playing believes you are playing together locally. Their program creates a peer-to-peer connection between PCs. Parsec’s system is built to be as simple as possible. It’s a bit complex, and there are important security details to be aware of, so here’s everything you need to know about gaming with Parsec. Parsec is a software that shares your PC’s display through the cloud, allowing you to play games as though you’re playing locally despite being remotely connected. As a workaround, many fighting games fans have begun playing PC fighting games like Dragon Ball FighterZ through Parsec. Some developers are beginning to implement rollback, the preferred netcode build, but Japanese developers tend to favor the older, less reliable delay-based netcode, which makes it very difficult to play the games online. While there are exceptions, many fighting games have very subpar netcode. With in-person tournaments off the table for the time being, the community has reluctantly shifted to online play, which faces a big problem: netcode. Since fighting game input timing can be punishingly strict, local play has always been the preferred way to duke it out. The genre breeds intense high-level competition and an incredibly passionate fanbase, both of which have taken a bit of a hit this year. But they usually have some sort of restriction attached depending on the service.Fighting games are famously competitive. Q: I see something about reducing the costs, what is that about?Ī: With these services they have spot/preemptible instances which usually cost 1/2 the price of on demand instances. Once you figure out how to setup one, you should be able to figure out the other services easily. Other tutorials exist on Azure/Google Cloud with near identical steps on youtube. Q: How do I set up a Cloud PC?Ī: Here is a tutorial by datHazy for AWS. Google Cloud offers $300 credit for 1 year use on a brand new account while Azure offers $200 credit for 1 month use, AWS has no known free trial offers. Google Cloud has had a few stability issues with certain people. Google Cloud has the same areas as AWS but also has Iowa and LA, while Azure has Texas. Q: Which service do you reccomend?Ī: It depends on your location and preferences. Q: Are Cloud PCs free?Ī: No, Amazon Webservices, Google Cloud, Microsoft Azure all cost money. If you are connecting to someone then they’re the ones that need to own the game. Q: Do I need to own the game to use with Parsec?Ī: If you are hosting yes. Some issues may occur with dropping/skipping frames which is related to your PC specs and/or download speed since it is a video stream. With this setup players are able to get usually consistent input delay with little worry of it fluctuating. Q: Why go through all this trouble and instead use the game’s base netcode?Ī: Many fighting games use delay based netcode which has been notoriously bad for the player’s experience. Also the host’s upload speed might not be strong enough to host. Q: What’s the purpose of using Cloud PCs rather than just using your normal PC?Ī: To avoid host advantage where the host is basically playing the game with 0 input delay while the client is playing with input delay. Other settings such as full screen/window mode should be player’s preference. Also in host settings the bandwith limit should lowered depending if frame skips/drops are occuring. Q: Is Parsec free?Ī: Yes, it is free to download here Q: Any settings I need to set in Parsec?Ī: In client settings for sure turn off v-sync, while host settings should set the resolution to 1280x720. A: Parsec is a desktop capturing application primarily used for cloud-based gaming through video streaming.
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